Oh, and about that underground connection point lozacentz mentioned. I've even linked up the industrial areas this way with the same rail connection so that goods can flow to where they're needed without totally clogging up the arterial roads in my city. That alone has reduced the traffic by at least 50%. I did find a good compromise though, by linking my industry upto a segregated goods shipping port. I've found they get completely ovewhelmed by an outside connection. I personally dont bother with exports via rail though. So long as they are connected to your main line they'll work. You can alleviate the problem somewhat by building two cargo stations, one on each side of the road. You may simply have more industry than your cargo rail stations can handle so all of the excess gets rerouted elsewhere. (i may have details wrong, anyone who's actually done something other than "i noticed this while i was playing" to test things is, of course, far more likely to be correct than I.) ![]() oddly enough, this Doesn't seem to be a thing underground (from my limited observations), the trains just slow down Even More dramatically to make the corner. it's actually possible to do this at corners too, not just junctions. ![]() the Trackbed will link up, but if the angle is too extreme the Track won't. If the time it would take the truck to get from A to B, if there was No Other Traffic on the roads, is shorter than the time it takes for the truck to go from A to the train station, offload, the train travel to the other train station, offload, and a truck to go from that sation to B (again, assuming no other traffic), the goods won't be put on the train.įrom memory, acceleration is a factor here, so if your train's rout is too short or goes up and down/around corners a lot (the more extreme, the more the train slows down), it won't actually be faster than the truck.Īnd yeah, that "rails didn't actually connect" issue is a bit of a pain.
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